Lords Of The Fallen has issued a serious performance patch for the technically troubled Soulslike, serving to its Steam reviews to escape their early ‘Mostly Negative’ ranking as builders Hexworks resolve a quantity of the greatest issues on PC.
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The 1.1.191 patch launched earlier immediately appeared to handle what Hexworks outlined as 4 essential points inflicting Lords of the Fallen to crash – one of the greatest elements that led to an outpouring of dissatisfied reviews from players on its launch day.
One of the greatest issues is an easy one, and not solely Hexworks’ fault: players merely haven’t up to date their graphics card drivers to work with Lords of the Fallen’s use of the newest Unreal Engine 5.
“We’ve noticed that the majority of crashes outcome from outdated drivers,” Hexworks wrote of their Steam weblog.
To give players a useful reminder, the devs have now added a pop-up that may test for the newest Nvidia or AMD driver and level them in the proper route to obtain an replace in the event that they want it.
Other graphics card points main to crashes embody hassle with body era stability, which has been quickly deactivated till it could actually typically a extra dependable expertise on 40-series Nvidia GPUs, which mixed with errors affecting “sure 30 and 40 sequence GPUs” that resulted in crashes even when the sport was set to auto-detect graphics high quality.
This was made worse by a quantity of players apparently attempting to push their PCs’ {hardware} previous its limits, fairly than counting on the sport’s automated detection of the finest settings (which, post-patch, ought to now work with none crashing).
“We’ve additionally noticed that fairly a number of players allow settings that their rigs cannot deal with, particularly in phrases of VRAM,” Hexworks stated. “If you expertise instability, low body charges, and even crashes (particularly DX12 crashes), merely click on on “AUTO-SET” inside the Graphics Settings, and this can probably resolve your points.”
The final main crash issue was a code error that led to a possible crash after the sport’s first cinematic. While the downside ought to now be fastened for many players, Hexworks recommends a workaround for many who run into the challenge that includes including “-nopsos” to the sport’s launch line in Steam to disable the shader compiling calculation at fault.
On high of the headline bug-squashing, there’s an extra performance enchancment in stopping the “lingering VFX from the Barrage of Echoes eyeball explosion” from persisting for too lengthy when casting the spell, which “probably influence[ed] performance if abused” beforehand. I’m but to play Lords of the Fallen myself, so haven’t any context for what most of which means, but when nothing else I’m delighted at seeing the phrase “eyeball explosion” in patch notes.
The patch features a quantity of tweaks to balancing too, with a quantity of nerfs to enemies to make issues a smidge much less punishing. The hit route of some projectiles has additionally been adjusted to cease the participant reacting in the flawed route, and the hitbox of the Sunless Skein working forces will now spawn a number of frames later.
Meanwhile, the Ruiner boss has seen his customary harm buffed by a number of factors, whereas his fireplace defend assault and soar knockdown capability have been barely softened – a change that Hexworks says “goals to keep the problem whereas decreasing the incidence of one-shots in later areas of the sport”. Fellow boss the Spurned Progeny will now not interrupt his combos it doesn’t matter what the participant is up to, as effectively.
If going up in opposition to different players is your explicit flavour of punishment, you gained’t have the option to parry different players’ kicks any extra – one thing aimed toward giving players extra choices when combating a high-level parrier. Those choices being simply giving them a giant ol’ boot, I assume.
The performance enhancements land as Lords of the Fallen’s over 5,000 Steam reviews have now bestowed a ‘Mixed’ common on the sport’s reception amongst players, with greater than half being constructive at the time of writing. In mixture with its creators’ latest affirmation that the sport will “by no means” use controversial anti-piracy tech Denuvo, it may be that Lords of the Fallen is effectively on its method to seeing a redemption arc play out.