I’m a Seraphine most important in League of Legends. There, I mentioned it. Alongside Senna she’s one of my most-played champions ever, successfully changing my poor OTP, Sona, upon launch. Having performed her in a selection of totally different mixtures with my lane companion, she stays one of the extra highly effective enchanter helps alongside mainstays like Soraka or Janna. Riot has seen her survive and thrive as a help, and has elected to rework her talents to align with that function – a determination that has confirmed controversial.
Dropping with League of Legends patch 13.21, Sera’s rework goals to kill off her skill to be performed within the MOBA’s mid and ADC roles, orienting her solely in direction of being a help.
Lead gameplayer designer Matt ‘Phroxzon’ Leung-Harrison claims that this is as a result of “via their pickrate, Seraphine gamers have expressed their want to play her within the help place.” While he highlights that “this doesn’t imply that we’re making mid/bot Seraphine useless,” he explains that Riot is “attempting to slim the hole between them.”
The most important modifications are to her Surround Sound (W) and Beat Drop (E), with the previous offering a higher defend, and the latter doing extra harm and having its cooldown diminished. Additionally, her High Note (Q) additionally has higher AP scaling and a barely shorter cooldown. It additionally initially dropped faster (1,400 as a substitute of 1,200), however that buff has already been eliminated.
The modifications have already confirmed divisive, with one participant asking “Are the present modifications remaining? Lots of peopled favored the sooner Q missile velocity buff however it was simply reverted. Plus the W mana value nerf together with the bottom mana nerf is a bit tough. Will there be comply with up for her if she finally ends up unhealthy?”
In response, recreation designer David ‘Phreak’ Turley writes, “I feel Q velocity is a good change for Mid/Support however the inside suggestions was that these modifications have been an excessive amount of energy so we needed to begin reducing someplace.”
“I’m a large believer in E rank-up and AS Growth to assist mid particularly. The re-shape to Q harm is a help buff in any respect time limits and largely a buff to APC/Mid. The W modifications needs to be a big feels win for help as nicely (higher at making use of Echoes of Helia and Ardent Censer, stronger synergy with Redemption and such when you select) however the heal minimize marks a substantial energy lower total, which is the first nerf of the change record.
“If she’s weak in every single place, Q missile velocity is the primary buff I’m placing in,” he states, concluding “If she’s OP, we’ve got to seek out one thing else to chop.”
At the time of writing, his remark is averaging ten downvotes on the official Reddit, proving simply how divisive this determination is. “I perceive we’re going off of reputation right here however whenever you state one thing saying that she is for mid then let her be for mid,” one participant replies. “It’s so sh*tty to only dumb her down into a function she’s not even actually made for #RevertSeraphine.”
If you soar onto Twitter (or X) and verify #RevertSeraphine, there are loads of gamers who agree with the sentiment above. Looks like Riot might have, nicely, a riot on its arms.
As a Seraphine help most important, I do like a lot of these modifications. However, Sera was constructed to be a mid laner, and a few of probably the most enjoyable I’ve had is enjoying alongside her when my companion is feeling spicy and needs to run her as an ADC. It’s a double-edged sword: I’m completely happy she’s getting help buffs, however unhappy she isn’t fairly what she’s imagined to be.
All of these modifications are coming in patch 13.21, although, so I’d recommend glancing via the League of Legends patch 13.20 notes, in addition to our LoL tier record to see what has modified.