Video Games

WWE 2K Battlegrounds Best Power Ups Guide

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Power-Ups are a novel mechanic in WWE 2K Battlegrounds which give your Superstar with some nifty buffs and bonuses earlier than you begin a match.

They’re a vital mechanic in WWE 2K Battlegrounds, so studying every thing about Power-Ups will provide help to out so much in your playthrough of the sport.

In this information, we’ll stroll you thru every thing it’s good to find out about Power-Ups in addition to present an inventory of all of them in 2K Battlegrounds.

WWE 2K Battlegrounds Best Power Ups

The Power-Up characteristic in WWE Battlegrounds grants your wrestler some very helpful buffs and bonuses that they will activate throughout a match to make themselves extra highly effective.

These buffs can vary from a injury enhance to well being regeneration, to irreversible assaults and so forth.

This characteristic provides a brand new element of strategy to the sport. You can use totally different Power-Ups in numerous matches to execute distinctive methods that work greatest towards your opponents.

How to Unlock and Use Power-Ups

Every single Power-Up accessible within the recreation may be unlocked by merely taking part in via the sport’s marketing campaign.

There are 18 whole Power-Ups presently accessible within the recreation, they usually’re divided into three tiers. The precise energy of those Power-Ups scales with the tier.

After you unlock a Power-Up, you’ll be able to equip it within the Superstar Selection Screen that exhibits up proper earlier than a match begins.

Each Superstar may be given 3 Power-Ups, however you’ll be able to solely select one Power-Up per tier.

After you equip your required Power-Ups and the match begins, take a look at the underside of the display screen and also you’ll see a Power-Up Bar, which can present you the icons of your chosen Power-Ups.

Now, if you wish to use a Power-Up, you’ll have to attend till the Power-Up Bar reaches the activation zone.

The greater the tier of the Power-Up, the longer it’ll take to achieve the activation zone.

Once the Power-Up Bar reaches the activation zone, you should use your D-Pad to set off the Power-Up.

  • For a Tier 1 Power-Up, press Left in your D-Pad.
  • For a Tier 2 Power-Up, press Up in your D-Pad.
  • For a Tier 3 Power-Up, press Right in your D-Pad.

Tier 1 Power-Ups

Flaming Fist (Starting Power-Up)
Increases injury for a restricted period of time.

  • Level 1: Damage is elevated by 20% for 15 seconds.
  • Level 2: Damage is elevated by 30% for 20 seconds.
  • Level 3: Damage is elevated by 40% for 25 seconds.

Stone Wall
Makes you are taking much less injury for a restricted period of time.

  • Level 1: 20% much less injury for 15 seconds.
  • Level 2: 30% much less injury for 10 seconds.
  • Level 3: 40% much less injury for 25 seconds.

Reflector
X% of the incoming injury is dealt again to the attacker for a restricted period of time.

  • Level 1: 75% injury is dealt again for 10 seconds.
  • Level 2: 100% injury is dealt again for 15 seconds.
  • Level 3: 150% injury is dealt again for 20 seconds.

Stamina Drain
Reduces your opponent’s Stamina.

  • Level 1: Opponent’s Stamina is decreased by 60%.
  • Level 2: Opponent’s Stamina is decreased by 80%.
  • Level 3: Opponent’s Stamina is decreased by 100%.

Super Combo Moves
Increases injury from combos and particular strikes for a restricted period of time.

  • Level 1: 50% elevated injury for 15 seconds.
  • Level 2: 60% elevated injury for 20 seconds.
  • Level 3: 70% elevated injury for 25 seconds.

Invincibility
Makes you invincible for a restricted period of time.

  • Level 1: Health Bar can not lower for six seconds.
  • Level 2: Health Bar can not lower for 7 seconds.
  • Level 3: Health Bar can not lower for 8 seconds.

Tier 2

Speedy Recovery (Starting Power-Up)
Health Bar restoration fee is elevated for a restricted period of time.

  • Level 1: Recovery fee is elevated by 5% for 16 seconds.
  • Level 2: Recovery fee is elevated by 7% for 16 seconds.
  • Level 3: Recovery fee is elevated by 10% for 16 seconds.

Power Ping
It turns into tougher in your opponent to interrupt your pin for a restricted period of time.

  • Level 1: 10% tougher for 15 seconds.
  • Level 2: 15% tougher for 20 seconds.
  • Level 3: 20% tougher for 25 seconds.

Weapons Masters
Weapon injury is elevated for a restricted period of time.

  • Level 1: 60% extra weapon injury for 15 seconds.
  • Level 2: 80% extra weapon injury for 20 seconds.
  • Level 3: 100% extra weapon injury for 25 seconds.

Reversal Resist
Your opponent loses the flexibility to carry out a reversal in your throws for a restricted period of time.

  • Level 1: Opponent is unable to reverse for 10 seconds.
  • Level 2: Opponent is unable to reverse for 15 seconds.
  • Level 3: Opponent is unable to reverse for 20 seconds.

Super Throw
Gives you the flexibility to carry out a particular throw as soon as, however it may solely be accomplished throughout a restricted period of time.

  • Level 1: Can be carried out in a timing window of 15 seconds.
  • Level 2: Can be carried out in a timing window of 25 seconds.
  • Level 3: Can be carried out in a timing window of 30 seconds.

Energy Thief
You steal the vitality of all opponents shut by.

  • Level 1: Increases your vitality by 30%.
  • Level 2: Increases your vitality by 60%.
  • Level 3: Increases your vitality by 90%.

Tier 3

Unblockable Force (Starting Power-Up)
The goal can not block or parry for a restricted period of time.

  • Level 1: Lasts for 20 seconds.
  • Level 2: Lasts for 25 seconds.
  • Level 3: Lasts for 30 seconds.

The Curse
Stops your opponents from utilizing their Power-Ups for a restricted period of time.

  • Level 1: Lasts for 20 seconds.
  • Level 2: Lasts for 30 seconds.
  • Level 3: Lasts for 40 seconds.

Feel the Heal
Boosts your Health Bar by a specific amount.

  • Level 1: Health Bar is boosted by 15%.
  • Level 2: Health Bar is boosted by 20%.
  • Level 3: Health Bar is boosted by 25%.

Earthquake
You smash the ring and ship out a shockwave which knocks down the opponents and offers a specific amount of injury.

  • Level 1: Deals 2000 injury.
  • Level 2: Deals 3500 injury.
  • Level 3: Deals 5000 injury.

Ice Breath
Freezes your opponent for a restricted period of time, permitting you to simply land assaults on them.

  • Level 1: Freezes the goal for 4 seconds.
  • Level 2: Freezes the goal for five seconds.
  • Level 3: Freezes the goal for 7 seconds.

Thunderstorm
Calls down lightning upon your opponents which cut back their well being.

  • Level 1: Deals 1000 injury.
  • Level 2: Deals 1500 injury.
  • Level 3: Deals 2000 injury.

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