Flying Wild Hog’s upcoming samurai motion sport Trek to Yomi goes to be roughly 5 hours lengthy on regular issue, as sport director Marcin Kryszpin informed GamingBolt in a latest interview, however although some would possibly really feel like that runtime falls a little bit on the brief facet, it looks like the sport could have loads of non-obligatory content material on supply as effectively, for these trying to spend extra time with the sport.
In the identical interview, when requested about what gamers can anticipate from Trek to Yomi when it comes to non-obligatory content material, Kryszpin informed us that as well as to numerous collectibles that’ll assist gamers study extra in regards to the sport’s world and story, the sport will even have 4 completely different endings, in addition to an unlockable “one hit one kill mode” that gamers can strive and tackle for one thing that’s sooner and more difficult.
“During ranges, you will discover many collectibles that may inform you extra in regards to the world and participant story,” Kryszpin informed GamingBolt. “In Trek to Yomi, you might have 4 completely different endings. After you end the sport for the primary time, you’ll unlock a ‘one hit one kill mode’. This particular sport mode is way sooner, however you want to be way more cautious as a result of one mistake will actually value you your life.”
During the interview, Kryszpin additionally confirmed that Trek to Yomi will run in 4K at 60 FPS on PS5 and Xbox Series X/S. When requested a couple of potential (*4*) Switch model, he mentioned that although that isn’t but deliberate, developer Flying Wild Hog isn’t fully ruling it out.
Trek to Yomi launches on May 5 for PS5, Xbox Series X/S, PS4, Xbox One, and PC.