SIGGRAPH, the Special Interest Group on Computer Graphics and Interactive Techniques, has simply had its 2020 convention, and Naughty Dog studios, the creators of video games just like the Uncharted collection and The Last Of Us, was there to speak about The Last Of Us 2 tech and the way they used it within the sport.
The Last Of Us 2 was a sport that, very similar to the unique sport, relied largely on its environments, and the assorted areas that Ellie went by means of on her journey of revenge. All of those totally different environments required quite a lot of tech, particularly with the environmental results.
To begin off with, the complete sport can be lit with ambient lighting, which is a (*2*) tough approach to go about it. This is particularly true because the sport contains all kinds of home windows and different reflective surfaces that the sunshine must bounce off of.
The Last Of Us 2 tech video that confirmed off technical artwork confirmed off the numerous totally different layers of lighting and results that wanted to all be merged and work collectively completely with the intention to get the sport to look nearly as good because it did on the Playstation 4.
This contains ensuring that water has precise circulation to it, relatively than simply standing nonetheless. But that’s not all, as numerous shaders and different gentle features had been additionally a part of the sport. This included giving the Cordyceps-infected enemies glowing eyes to up the intimidation issue, and the staff was tweaking the best way gentle reflecting off of eyes labored till the very finish of improvement.
Various different features of the sport lined within the video in regards to the Last Of Us 2 tech included glass, enamel, and much more delicate particulars. If you’d prefer to see a presentation about among the work that went into the making of The Last Of Us 2, you possibly can follow this link to look at the video for your self.