Players can take animals’ meat, eggs, and extra to the Duke and have him cook dinner up particular meals for upgrades.
Thanks to the newest situation of Game Informer, a plethora of latest particulars on Resident Evil Village have emerged, from its terrifying new werewolf enemies and how they’ll work, to its expansive and vertical world design, to the sport’s method to puzzles and how contextual they are going to be, and way more (summarized on Twitter by AestheticGamer aka Dusk Golem). Meanwhile, different new mechanics within the recreation have additionally been revealed, a few of that are going to be launched within the sequence for the primary time- similar to having the ability to hunt wildlife and utilizing their meat for upgrades.
That’s right- from chickens and pigs to horses and fish, Resident Evil Village’s titular village could have loads of wildlife in it, and gamers will likely be ready to hunt these animals for his or her meat. You can then take this meat, or their eggs, or different parts to the Duke, the sport’s service provider character, and have him cook dinner up particular meals that may improve your base stats, together with well being, motion velocity, guarding energy, and extra.
Meanwhile, the Duke will, after all, even be essential for upgrades made to weapons. Each weapon will clearly have normal upgrades, however some could have particular improve choices as well- similar to a cheek relaxation for the F2 rifle to scale back weapon sway, or a hair set off for the M1897 shotgun to enhance its charge of fireplace, and extra.
Resident Evil Village launches for May 7 on PS5, Xbox Series X/S, PS4, Xbox One, PC, and Stadia. Stay tuned for extra particulars and gameplay footage dropping within the coming weeks, particularly with a brand new showcase airing tomorrow.