In latest months, Sony has made it abundantly clear that it’s going to attempt to quickly increase its presence within the reside service house, with the corporate planning on releasing 10 new reside service video games between now and early 2026.
PlayStation’s first occasion output, nevertheless, has all the time been related at first with single participant story-driven video games, particularly over the past console era and heading into the present one- so is a better emphasis on reside service video games going to come back at the price of the sorts of experiences PlayStation has constructed its model and fanbase on? Well, apparently not.
It was lately confirmed that PlayStation has acquired Jade Raymond’s Haven Studios, a studio that’s presently engaged on a brand new AAA reside service PS5 IP. Speaking about the identical in an interview with GamesIndustry, PlayStation Studios head Hermen Hulst stated that whereas Sony’s first occasion groups will “all the time keep on making” single participant narrative-driven video games, the corporate additionally needs to increase its presence within the reside service house, which it finds “extremely thrilling”.
“Obviously we’ll all the time keep on making these single-player narrative-based video games equivalent to Ghost of Tsushima, The Last of Us, and Horizon Forbidden West,” Hulst stated. “But you’ve noticed accurately that we have now invested in reside service video games, as a result of that’s extremely thrilling for us. It permits us to construct bigger worlds, it permits us to create actually significant social connections between gamers.
“We have fairly a number of now in growth or conceptualisation, so sure we’re organising capabilities internally. But precisely for that purpose, it’s so thrilling for us to welcome to the household a gaggle of people that have quite a lot of expertise with reside service video games. To have these central capabilities that we’re organising work together with individuals who have been doing it for a very long time… that notion that demanding clients create nice capabilities, that normally holds true in sport growth.
“It’s actually thrilling for our central companies and know-how teams. For these to be working with a world class outfit like Haven… that’s nice. And it’s aligned with the technique of diversifying the sorts of video games we’re providing to our fanbase.”
Earlier this 12 months, shortly after the announcement that PlayStation was buying Destiny developer Bungie, PlayStation CEO Jim Ryan stated that the acquisition would assist Sony “considerably speed up” its “aggressive roadmap” with reside service video games.
There’s quite a few reside service video games that would probably within the works throughout PlayStation or PlayStation-affiliated groups proper now, and although there’s been no official phrase from Sony on that entrance, we latest checked out a number of probably initiatives that is likely to be within the works. Read extra on that by right here.