Patch Notes for Fortnite v9.01 – Tactical Assault Rifle, Drum Gun nerf and more


Epic Games have launched the patch notes for Fortnite v9.01 which is scheduled to launch right now following downtime scheduled for 4am ET/8am UTC. It’ll characteristic the all new Tactical Assault Rifle and more. Here’s all the things you must know:

What’s New?

Tactical Assault Rifle
Tactics take the day! This sturdy and exact assault rifle is the perfect choice for tight quarters.


Weapons + Items

  • Tactical Assault Rifle
    • Available in Rare, Epic, and Legendary variants.
    • Available from Floor Loot, Chests, Supply Drops, and Vending Machines
      • Fully Automatic
      • 30 Round Magazine
      • Deals 22/23/24 injury
      • Headshot Multiplier of 1.75x
      • This weapon has a good unfold in shut quarters however is much less efficient at lengthy vary when in comparison with different Assault Rifles.
  • Reduced Baller well being from 200 to 150
    • The major objective of the Baller is to offer enjoyable and thrilling mobility. We really feel that it nonetheless has somewhat an excessive amount of defensive company – this alteration ought to cut back the effectiveness there whereas not impacting its strengths.
  • Drum Gun changes
    • Reduced base injury from 26/27 to 22/23
      • Since its unvaulting, the Drum Gun effectiveness has been barely increased than we needed. This change ought to cut back its fight effectiveness whereas nonetheless retaining its taste.
  • Vaulted Compact SMG
    • Due to the latest addition of the Drum Gun and the model new Tactical Assault Rifle, we needed to cut back the provision of excessive charge-of-fireplace weapons.


  • Slipstream changes
    • Slipstreams not block constructing.
      • Trying to construct as much as get right into a Slipstream ought to be a straightforward & intuitive expertise. We observed some circumstances the place gamers would construct as much as the Slipstream, however resulting from construct restrictions would take a ‘leap of religion’ and not make the bounce. This ought to make getting right into a Slipstream simpler.
    • Players flying in a Slipstream will destroy participant constructed objects once they collide.
    • Slipstreams are actually disabled after storm section 5.
      • We’ve seen a variety of circumstances the place Slipstreams triggered points throughout late sport circles – primarily round getting pulled into the storm unexpectedly. Since the worth of Slipstream mobility is restricted in these situations, we felt it’s higher to easily disable them.


  • Improvements made to degree streaming efficiency on all platforms.
    • This will cut back circumstances of buildings not loading in.
  • Physics optimizations to enhance efficiency in conduits

SOURCE: Epic Games