Patch Notes for Fortnite v9.01 – Tactical Assault Rifle, Drum Gun nerf and more

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Epic Games have launched the patch notes for Fortnite v9.01 which is scheduled to launch right now following downtime scheduled for 4am ET/8am UTC. It’ll characteristic the all new Tactical Assault Rifle and more. Here’s all the things you must know:

What’s New?

Tactical Assault Rifle
Tactics take the day! This sturdy and exact assault rifle is the perfect choice for tight quarters.

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Weapons + Items

  • Tactical Assault Rifle
    • Available in Rare, Epic, and Legendary variants.
    • Available from Floor Loot, Chests, Supply Drops, and Vending Machines
      • Fully Automatic
      • 30 Round Magazine
      • Deals 22/23/24 injury
      • Headshot Multiplier of 1.75x
      • This weapon has a good unfold in shut quarters however is much less efficient at lengthy vary when in comparison with different Assault Rifles.
  • Reduced Baller well being from 200 to 150
    • The major objective of the Baller is to offer enjoyable and thrilling mobility. We really feel that it nonetheless has somewhat an excessive amount of defensive company – this alteration ought to cut back the effectiveness there whereas not impacting its strengths.
  • Drum Gun changes
    • Reduced base injury from 26/27 to 22/23
      • Since its unvaulting, the Drum Gun effectiveness has been barely increased than we needed. This change ought to cut back its fight effectiveness whereas nonetheless retaining its taste.
  • Vaulted Compact SMG
    • Due to the latest addition of the Drum Gun and the model new Tactical Assault Rifle, we needed to cut back the provision of excessive charge-of-fireplace weapons.

Gameplay

  • Slipstream changes
    • Slipstreams not block constructing.
      • Trying to construct as much as get right into a Slipstream ought to be a straightforward & intuitive expertise. We observed some circumstances the place gamers would construct as much as the Slipstream, however resulting from construct restrictions would take a ‘leap of religion’ and not make the bounce. This ought to make getting right into a Slipstream simpler.
    • Players flying in a Slipstream will destroy participant constructed objects once they collide.
    • Slipstreams are actually disabled after storm section 5.
      • We’ve seen a variety of circumstances the place Slipstreams triggered points throughout late sport circles – primarily round getting pulled into the storm unexpectedly. Since the worth of Slipstream mobility is restricted in these situations, we felt it’s higher to easily disable them.

Performance

  • Improvements made to degree streaming efficiency on all platforms.
    • This will cut back circumstances of buildings not loading in.
  • Physics optimizations to enhance efficiency in conduits

SOURCE: Epic Games