In our Outriders Best Pyromancer Mods Guide, we shall be going over all the most effective mods of the Pyromancer class in Outriders, categorized by their tier.
Outriders Best Pyromancer Mods
Mods basically function an alteration to the general stats of a selected class in addition to to expertise outfitted. To purchase the mod you want, you will need to destroy the piece of kit it’s hooked up to, i.e. a weapon or armor.
Rare gear usually holds Tier 1 Mods, Epic gear has Tier 1 and Tier 2 Mods, whereas Legendary gear has Tier 3 Mods. Weapon mods can be utilized by all courses. As for armor mods, Tier 1 is class-specific, Tier 2 can be utilized by all courses, whereas Tier 3 is each normal and class-specific.
At a time, you may’t stack the identical mod to amplify its impact. Rather, you may solely equip two completely different mods with the identical tier.
Below, you will see an entire record of all the most effective Pyromancer mods that we at present know of. So, let’s start!
Tier 1
Anomaly Hunger
Skill: Feed the Flames
It enhances the ability’s injury as per the worth of your Skill Leech.
Armor Melting
Skill: Volcanic Rounds
It causes the goal’s armor to get lowered by 20% for 10 seconds.
Ash Grasp
Skill: Thermal Bomb
If an enemy is about to blow up from the Thermal Bomb, Ash is inflicted on all enemies inside a 5-meter radius when this mod is supplied.
Big Boom
Skill: Thermal Bomb
It enhances the explosion radius by 20%.
Blacksmith
Skill: Overheat
For every standing situation that the ability consumes, you get 46 armor bonus for 8 seconds with this mod.
Bullet Absorption
Skill: Feed the Flames
Every time an enemy is affected by this ability, 20% of your ammo will get refilled.
Burning Ground
Skill: Thermal Bomb
It causes the exploding targets to go away behind a patch of Burn. All enemies inside this patch obtain Burn for over 10 seconds.
Burnt-Out
Skill: Heatwave
It offers 35% extra injury for 8 seconds to the broken enemies.
Cinders
Skill: Overheat
It causes the ability to devour ash as a substitute of Burn.
Ember Shield
Skill: Overheat
For every standing consumed by the ability, your Resistance will get a lift of 10% for 10 seconds. You can stack it as much as 5 instances.
Empowerment
Skill: Ash Blast
It causes the ability to deal additional injury.
Etna
Skill: Eruption
The mod permits the ability to be activated 1 extra time earlier than setting off the cooldown.
Extinguisher
Skill: Ash Blast
It permits you to devour the standing and apply injury to a Burn-afflicted enemy.
Extra Mag
Skill: Volcanic Rounds
This mod permits the ability to stay efficient for 1 extra journal earlier than setting off the cooldown.
Final Breath
Skill: Feed the Flames
It will increase the well being drain effectivity by 25%.
Fire Eater
Skill: Feed the Flames
It will increase the well being drain effectivity towards the targets bothered with Burn by 150%.
Fire Frenzy
Skill: Thermal Bomb
It permits the ability for use twice earlier than setting off the cooldown.
Heat Leech
Skill: Heatwave
Once you employ the Heatwave, Skill Leech is boosted by 10% for five seconds.
Hellfire
Skill: Heatwave
On damaging 3 enemies, it permits you to deal all subsequent enemies further injury.
Inferno Wave
Skill: Heatwave
It will increase the injury dealt to enemies from Heatwave.
Irradiation Wave
Skill: Heatwave
When hit by Heatwave, it causes the enemies to undergo from Weakness.
Lasting Fire
Skill: Thermal Bomb
It will increase the time, resulting in the explosion attributable to the killing of an affected enemy, by 3 seconds.
Nova
Skill: Feed the Flames
It will increase the ability vary by 100%.
Pants on Fire
Skill: Overheat
Enemies who have been broken by the ability however didn’t have their standing consumed are handled a further 46 injury.
Phoneix Force
Skill: Overheat
For every standing consumed by the ability, you may earn further anomaly energy for 8 seconds. You can stack it as much as 10 instances.
Pompeii
Skill: Eruption
It permits the ability to be activated 1 extra time earlier than triggering the cooldown.
Pure Power
Skill: F.A.S.E.R Beam
It enhances the ability’s injury.
Radiation Flames
Skill: Volcanic Rounds
It inflicts Weakness on the enemies broken by the ability.
Reload Boost
Skill: Volcanic Rounds
When the ability ends, this mod grants you a strong, 50% Weapon Power bonus for five seconds.
Ride the Wave
Skill: Heatwave
It permits the ability to be activated 1 extra time earlier than prompting the cooldown.
Sunburnt
Skill: Overheat
It offers further injury to the foes which have their statuses consumed by the ability.
Third Degree
Skill: Overheat
It offers a further 25% weapon Damage towards enemies broken by the ability for 8 seconds.
Tidal Wave
Skill: Heatwave
It permits the ability to be activated 1 extra time earlier than setting off the cooldown.
True Blast
Skill: Thermal Bomb
It enhances the explosion injury.
Volcanic Armor
Skill: F.A.S.E.R Beam
When F.A.S.E.R Beam is energetic, this mod reduces approaching Anomaly Damage by 25% and Weapon Damage by 25%.
Wide Grip
Skill: Feed the Flames
It allows the absorption of 1 additional goal.
Wildfire
Skill: Thermal Bomb
It causes the ability to inflicts Burn on each enemy broken by the explosion.
Tier 3
Ashes and Leeches
Skill: Ash Blast
Upon utilizing Ash Blast, it enhances your Weapon Leech bonus for a sure period of time.
Branded
Skill: Thermal Bomb
It causes the enemies affected by the Thermal Bomb to obtain 40% extra injury.
Death Sentence
Skill: Ash Blast
This mod offers Weapon Damage and Anomaly Damage towards enemies affected with Ash Blast for a specified time.
Detonator
Skill: Overheat
It reduces the ability’s cooldown by 50%.
Double Fun
Skill: Thermal Bomb
It permits the ability to have an effect on two targets.
Flame Grasper
Skill: Feed the Flames
It permits you to take in two further targets.
Susceptibility
Skill: Volcanic Rounds
It decreases the Resistance of enemies broken by Volcanic Rounds.