No, SIE Santa Monica hasn’t offered a launch date for God of War Ragnarok (although it’s reportedly nonetheless coming this yr). However, in celebration of Global Accessibility Awareness Day, Sony has detailed all of the accessibility options coming to the action-adventure title. There are over 60 in complete with many – like Auto Sprint, Always on Reticle, Aim Style, Block Style and so on – being carried over from God of War (2018)’s PC model.
Improvements are additionally being made to subtitle and caption dimension with new scaling and an extra-large textual content dimension choice. Subtitle and caption colours may also be adjusted on the idea of who’s talking with seven colours to select from. Speaker Names can now be hidden or proven unbiased of the UI textual content dimension. Newer options embody subtitle and caption background blur; a route indicator that tells you the place sure sounds are coming from (which helps with puzzles that use sound cues); and icon dimension to go along with textual content dimension.
Assist options embody Navigation Assist which orients your digicam to the following compass goal and Travel Assistance which automates vaulting, leaping, mantling and extra primarily based on the route pressed. Controller remapping has additionally been revamped to supply a quantity of preset layouts, alternate configurations for complicated actions, and contact pad shortcuts for Navigation Assist, Quick Turn and Spartan Rage.
If that weren’t sufficient, there’s additionally High Contrast Mode for making use of colours to in-game objects, enemies and characters to make them extra seen towards the background (with the choice to desaturate the background as nicely). Check out the pictures beneath to see some of the options in motion.
God of War Ragnarok is at present in improvement for PS4 and PS5. Stay tuned for extra particulars within the coming months.