Fallout 76 Update 22 Released, Patch Notes Revealed


A brand new Fallout 76 replace is reside on PS4, Xbox One, and PC alongside official patch notes revealing all the things within the new replace, courtesy of Bethesda and Bethesda Game Studios. And it is a huge one. Not solely does Patch 22 carry a ton of bug fixes and gameplay enhancements, nevertheless it’s packing new content material as nicely.

At the second of publishing, it is unclear how huge the file measurement for the obtain is, nevertheless it’s presumably fairly huge given how meaty the replace is. As for the replace itself, it provides the long-awaited “One Wasteland,” kicks off Season 2, and provides legendary perks.

Below, you’ll be able to try the complete patch notes:


  • With immediately’s replace, we’re excited to introduce One Wasteland to Fallout 76, which permits creatures to dynamically modify their ranges up or down on the fly to extra carefully match every participant they encounter.
    • If a number of gamers all come throughout the identical enemy on the identical time, its stage will concurrently rise for the higher-level gamers and drop for the lower-level gamers.
  • In addition to their ranges, every creature’s injury, well being, and resistances, in addition to the loot they drop and the XP they award, may also higher match every participant.
    • This implies that all gamers who’re adventuring collectively can have an effect on any given fight encounter, even when there’s a massive stage hole between them.
    • While creatures will nonetheless have minimal and most ranges, akin to a max of stage 50 in The Forest, they’re now far more versatile total.
  • One Wasteland opens up extra alternatives to journey wherever in Appalachia, whether or not alone or with your folks. It additionally smooths out a few of the early sport bumps for brand new gamers, permits higher-level gamers to get max-level loot in beforehand lower-level areas, and will supply extra constant fight encounters for everybody.


  • Join Armor Ace and the Power Patrol of their march towards the oppressive Subjugator and his military of Red Viper minions throughout Fallout 76 Season 2, which begins immediately!
    • Season 2 brings the all-new “Armor Ace” S.C.O.R.E.board to the sport, that includes 100 ranks so that you can obtain throughout the subsequent 10 weeks.
    • We’ve added a bunch of rewards that you’ll unlock as you rank up, together with new Power Armor paints, Armor and Weapon Skins, themed cosmetics, C.A.M.P. objects, in-game currencies, Perk Card Packs, and extra.
  • We’ve made a number of changes this Season that you could be need to bear in mind as you dive in:
    • Rank-ups shall be purchasable instantly, so those that want to rank up utilizing Atoms can be part of the battle to crush the Red Vipers beginning immediately.
    • We’ve applied some new Daily and Weekly (*22*), akin to Daily Ops themed (*22*), to give you much more day-to-day selection as you rank up.
    • We’re additionally including extra Weeklies to the Challenge lineup so you have got extra flexibility to progress in your schedule.
    • Finally, we’ve made a number of of final Season’s rewards, like Lunchboxes, the Ammo Converter, obtainable at Gold Bullion distributors so gamers who missed them have one other alternative to unlock them.

– Put your expertise to the check by taking over instanced, randomized, and repeatable encounters known as “Daily Ops.” Daily Ops are pretty difficult, and so we suggest them for characters who’re stage 50+. –

  • Our first Game Mode for Daily Ops known as “Uplink,” which would require you to safe a collection of Uplinks to trace down and destroy enemies which are threats to Appalachia.
    • In Daily Ops, you’ll sq. off towards enemies from a single faction who’re affected by a novel “mutation,” which is able to make them deadlier and more difficult to take down.
    • Complete your aims, remove the enemy menace, and you’ll be rewarded in your efforts to make Appalachia a protected place for everybody.
  • To be part of a Daily Op, open the Map display and discover the brand new World Activity tracker we’ve added within the lower-left nook.
    • Select a Daily Op from the checklist to study extra about it, together with which location, enemies, and mutations you’ll face.
    • Enter Daily Ops immediately from the tracker by clicking the “Join” button.
    • You can tackle Daily Ops alone or in a staff of as much as 4 different gamers.
  • Each day, Daily Ops will function a contemporary mixture of location, enemy faction, and enemy mutations to maintain you in your toes.
    • Locations: The Burrows, The Burning Mine, Valley Galleria, or Vault 94
    • Enemy Factions: Super Mutants, Blood Eagles, or Robots
    • Enemy Mutations:
    • Piercing Gaze: This mutation is all the time utilized to enemies the “Uplink” Daily Ops mode, and offers them tremendously enhanced notion of gamers.
    • Volatile: Enemies will explode on loss of life
    • Active Camouflage: Enemies shall be cloaked when not attacking
    • Resilient: Enemies can solely be killed by a melee assault
    • Freezing Touch: Enemy assaults will freeze gamers
  • Since you’ll be dealing with fixed fight and lethal threats throughout your Operations, we’ve diminished the situation injury taken by your weapons and armor by 50% whereas in a Daily Op.
  • Like the occasion “A Colossal Problem,” creatures in Daily Ops will drop ammo primarily based on the weapons you’re utilizing once you take them down. This will assist maintain your ammo reserves topped off by way of plenty of fight.
  • You can repeat Daily Ops as usually as you’d like every day, and you’ll obtain a base set of rewards each time you full one. However, there are three extra reward tiers which you could attain as soon as per day by finishing a Daily Op inside sure closing dates:
    • Initiate Tier: 16 minutes or much less
    • Paladin Tier: 12 minutes or much less
    • Elder Tier: 8 minutes or much less
    • The larger the tier you obtain, the upper your probabilities to get higher rewards, together with extra XP, bigger quantities of in-game currencies, legendary objects, and even brand-new objects just like the War Glaive, which is a customizable two-handed melee weapon.
  • After ending a Daily Op, you’ll be capable to view an Operation Report, which reveals you how briskly you managed to finish it, which reward tiers you reached, and an inventory of the rewards you earned (aside from XP and currencies).

– Legendary Perks are new high-level Perk Cards for gamers who’ve reached stage 50+, which is able to allow you to add much more energy and construct range to your characters. –

  • We’ve added a brand new “Legendary Perks” button to the highest of the traditional Perk Card Menu, which you should utilize to entry and modify your Legendary Perk Slots and Cards.
  • You will unlock your first Legendary Perk Slot at stage 50, and as much as 6 slots in complete at sure stage milestones after that: 75, 100, 150, 200, and 300.
    • If you have already got high-level characters, they’ll instantly have entry to 1 Legendary Perk Slot for every of the above milestones they’ve reached.
    • For instance, a stage 250 character can have entry to five Legendary Perk slots, and can achieve a sixth slot at stage 300.
    • One Legendary Perk Card will be geared up to every slot, and you may unequip them at any time in alternate for 1 Perk Coin (extra on Perk Coins beneath).
  • Legendary Perk Slots are account-wide, and shall be obtainable to all your characters as quickly as you unlock them.
    • Even your characters beneath stage 50 will be capable to equip Legendary Perks in these slots, which provides them entry to extra energy at an earlier stage of the sport than your higher-level characters had at that stage.
  • With Legendary Perks, we’re introducing “Perk Coins,” which you should utilize to extend the facility of your Legendary Perk Cards by upgrading them.
    • Earn Perk Coins by scrapping your unused regular Perk Cards. Each Perk Card you scrap will grant you 2 Perk Coins per rank.
    • For instance: When you scrap a rank 1 Perk Card, you’ll obtain 2 Perk Coins, and scrapping a rank 3 Perk Card will award 6 Perk Coins.
    • Each Legendary Perk Card will be upgraded as much as thrice, at a value of fifty, 100, and 150 Perk Coins to succeed in ranks 2, 3, and 4, respectively.
    • While Legendary Perk Slots you’ve unlocked are account-wide, your Legendary Perk Selections and upgrades are separate for every of your characters.
    • To assist give your Perk Coin assortment a lift, we’ve added a “Become Legendary” Challenge to the Character Challenge Menu, which awards 50 Perk Coins to characters who attain stage 50.
    • Please word: If your characters are already stage 50+, this Challenge will already be accomplished for them the subsequent time you log in, and the 50 Perk Coin reward shall be added to your Perk Coin complete mechanically.



  • Fast Travel: It is now free to Fast Travel to Foundation and Crater.


  • Bonus Damage: We’ve modified the way in which that injury bonuses are calculated in order that they now apply additively as an alternative of multiplicative.
  • Please Note: While stacking injury bonuses will now have a smaller total impact in your injury output than earlier than, these modifications will make the ensuing injury far more predictable and permit for future enhancements. This is essential for the well being of the sport going ahead. It may also create higher alternatives for us to make smarter and simpler steadiness modifications.
  • We are nonetheless evaluating suggestions we gathered on these modifications from the PTS, however we additionally welcome your ideas on how totally different weapons and builds really feel after immediately’s replace in order that we will make extra changes sooner or later.


  • Alien Blaster: Damage elevated by 30%.
  • Legendary Weapons: The Assassin’s legendary attribute now applies its bonus injury to human NPCs.
  • Secret Service Armor: Plans for Light and Ultra-Light Limb Mods for Secret Service Armor have been added, and they’re now purchasable from Regs in Vault 79.
  • Shishkebab: Now offers Fire injury as an alternative of Energy injury.


  • Modern Renegade: Increased Modern Renegade’s likelihood to cripple limbs from 2%/3%/4% to 4%/8%/12%.
  • Tank Killer: Pistols now profit from the Tank Killer Perk Card.


  • Public Teams: We’ve renamed the “Building” staff to “Casual” and eliminated the Casual staff bonus. In its place, we’ve added a “Daily Ops” staff kind, which provides bonus XP for finishing Daily Ops (+25% bonus XP to start out, +100% bonus XP for a completely bonded staff).
    • We did this partly as a result of it’s not potential to construct in Public Teammates’ C.A.M.P.s., and partly as a result of most gamers had been utilizing the Building staff the way in which we had supposed Casual for use anyway.
    • Removing the Casual staff possibility, it made room for us so as to add the brand new Daily Ops staff kind, which we really feel gamers will discover extra helpful following immediately’s replace.


  • Vault 94: Is now accessible throughout world exploration in Adventure Mode and Private Worlds.
  • Vault 51: We’ve added a brand new no-C.A.M.P. zone round Vault 51’s exterior in preparation for future content material.


    • Apparel: Underarmors not clip by way of Chally the Moo-Moo Outfits.
    • Emotes: While geared up, Grognak’s Battlecry Emote now appropriately shows its icon within the Emote Wheel.
    • Headwear: Extreme facial options not clip by way of the Ghillie Suit Hood’s facemask.
    • Lighting: Corrected lighting points affecting the within of the Charleston Capitol Building.
    • Lighting: Corrected lighting points that had been affecting constructing interiors in Morgantown Trainyard.
    • Loot Bags: Fixed a difficulty with the Vault-Tec Duffel Bag mannequin that made it troublesome to work together with.
    • Weapons: Fixed extra points that might trigger clipping when reloading a Handmade Rifle with the Screaming Eagle paint.
    • Ammo Converter: Attempting to promote 40mm Grenade Rounds not ends in a “Transaction Failed!” error.
    • Blood Eagle Nest: Allies can now enter and exit the Blood Eagle Nest extra simply.
    • Blueprints: The “Select” possibility within the Blueprint menu now appropriately seems greyed out when the participant isn’t at present highlighting an object.
    • C.A.M.P.: Resources generated by objects just like the Collectron, Fertilizer Producer, and and so forth. are actually saved within the participant’s Stash or Scrapbox in the event that they transfer C.A.M.P. places earlier than amassing them.
    • C.A.M.P.: Fixed a difficulty that might stop Fast Travel to a different participant’s C.A.M.P. if the
    • C.A.M.P. proprietor had the Future-Tec C.A.M.P. pores and skin geared up.
    • Camp Fires: Objects that may solely be positioned in dust can not be constructed on a Camp Fire.
    • Communist Bunker: Objects positioned on the ground of the Communist Bunker not seem to drift.
    • Communist Bunker: The inside partitions of the Communist Bunker are actually hexagonal relatively than cylindrical to assist gamers extra simply place wall décor.
    • Communist Bunker: The constructing necessities for the Communist Bunker now appropriately name for Concrete as an alternative of Asbestos.
    • Communist Fence: Added an alternate model of the Communist Fence that may be freely positioned without having to snap to different objects.
    • Displays: Wall Weapon Racks can now be appropriately snapped to Walls.
    • Exploit: Items can not be stacked on objects which are in disrepair.
    • Exploit: Fixed an exploit permitting gamers to construct Workshop Ammunition Factories of their C.A.M.P.s.
      • Please word: As a results of this repair, C.A.M.P.s and Blueprints that include a Workshop Ammo Factory are actually invalid and may not be positioned.
  • Players may also obtain a notification that their C.A.M.P. or Blueprint can’t be positioned if it incorporates a Workshop Ammo Factory.
  • Exploit: Addressed a C.A.M.P. finances exploit associated to Generators.
  • Floors: Farmable Dirt Tiles can not get replaced by different flooring varieties.
  • Floor Décor: The Standing Taxidermy Gorilla Plan now appropriately unlocks the Standing Gorilla as an alternative of the sitting model, and vice versa.
  • Floor Décor: The Standing and Sitting Taxidermy Gorillas now appropriately show their destroyed states when they’re in disrepair.
  • Fusion Generator: When scrapped, Fusion Generators now appropriately return Aluminum, Copper, and Rubber.
  • Log Cabin: Players can now appropriately place objects within the window of the Log Cabin.
  • Rain Water Collector: No longer turns into invisible when destroyed.


  • Daily: Scrapping Fertilizer now appropriately progresses the “Collect Fertilizer” subchallenge for the “Gather Building Supplies” Daily Challenge.


  • Ash & Goo Piles: Players now die instantly when become an Ash or Goo Pile, relatively than coming into the “down however not out” state.
  • Respawn: Implemented a repair to scale back circumstances the place gamers might turn out to be unable to respawn after being killed throughout an occasion or in an inside.
    • Please Note: This repair could not handle all conditions that may trigger this difficulty to happen, nevertheless it ought to assist, and we’re persevering with to work on a extra full repair.


  • Scorchbeast Queen: The Scorchbeast Queen’s wings can now be crippled to trigger her to land, and her legs will be crippled to barely scale back her rotation pace.


  • Aid: Fixed a difficulty by which gamers had been unable to die from Radiation injury whereas affected by +Max Health buffs, like these supplied by Buffout, Bufftats, and Psychobuff.
  • Aid: Mud Cookie, Swamp Tofu, and all Omelette Recipes not incorrectly seem within the Cooking Station’s Meat class.
  • Aid: Seared Venison with Berries and Cranberry Meatball Grinder now appropriately seem within the Cooking Station’s Meat class, and can now progress the “Cook a Meat-Based Meal” Daily Challenge.
  • Alien Blaster: Players can now appropriately swap again to the Standard Grip mod after making use of the Sharpshooter Grip.
  • Armor: The Pocketed Mod for the Raider Chest Piece not incorrectly grants extra carry capability than the Deep Pocketed Mod.
  • Exploit: Addressed an exploit by which gamers might deliberately double the stat bonus supplied by Unyielding Armors.
  • Fireworks: Equipping Fireworks not causes gamers to reload a lot quicker than supposed.
  • Gatling Gun: Erroneous “Crafting merchandise unlocked” notifications not seem when scrapping Gatling Guns.
  • Loot: Enemies that drop contextual ammo can now appropriately drop Arrows, Crossbow Bolts, .38 rounds, 40mm Grenade Rounds, Ultracite Plasma Cartridges, and Ultracite 2mm Electromagnetic Cartridges as an alternative of random ammo when gamers kill them with the suitable weapons.
  • Power Armor: Fixed a difficulty by which Power Armor with the Junkyard Paint was not offering the right amount of Radiation Resistance.
  • Shotguns: Fixed a difficulty affecting Suppressor Shotgun Mods that might trigger the weapon’s vary worth to be destructive.
  • Underarmor: Secret Service Underarmor Lining Mods can now be appropriately utilized to Camo Secret Service Underarmor.
  • Underarmor: Fixed a difficulty that allowed gamers to craft the Camo Secret Service Underarmor with out figuring out the Secret Service Underarmor Recipe.


  • General: Players can now appropriately purchase multiple Mutation in a given play session.
  • Speed Demon: Fixed a difficulty that diminished Stimpak therapeutic whereas beneath the consequences of the Speed Demon Mutation.


  • Critters: Now cap at stage 5 and may not spawn as legendary.
  • Fishbones: No longer flees from close by hostiles at Ohio River Adventures.


  • Client Stability: Fixed a crash that might happen when utilizing the Pip-Boy.
  • Client Stability: Improved shopper stability on Xbox One when gamers signal out of their profiles throughout lively gameplay.
  • Performance: Fixed a difficulty with the Tesla Rifle that might end in poor framerates for close by gamers.
  • Server Stability: Addressed a number of points that might end in a server crash throughout regular gameplay.
  • Server Stability: Addressed a server crash that might happen throughout Nuclear Winter matches.
  • Server Stability: Addressed a server crash associated to participant Vending Machines.
  • Server Performance: Addressed a difficulty that might trigger a “Waiting for response from server” message to look after utilizing a nuke keypad.


  • Class Freak: Fixed a difficulty that brought on some Mutations to not work together appropriately with the Class Freak Perk Card.
  • Concentrated Fire: Rank 3 of the Concentrated Fire Perk not causes the chance-to-hit in V.A.T.S. to instantly leap to 95% when utilizing an computerized weapon.


  • A Colossal Problem: Players will not obtain the MIRV Frag Grenade Plan a number of instances after finishing the occasion.
  • A Colossal Problem: Fixed a difficulty the place equipping sure sorts of thrown explosives brought on Wendigo spawns to drop random ammo on loss of life.
  • An Ounce of Prevention: Further addressed a difficulty that might block quest development when trying to research the Ghoul Blood Sample.
  • Primal Cuts: Quest targets will now seem on all Prime Beasts, as an alternative of solely on the previous couple of, which is able to assist gamers observe down any wayward Beasts.
  • Primal Cuts: During the ultimate wave of Prime Beasts, gamers are actually solely required to kill the boss to finish the occasion.
  • Vital (*76*): Fixed a difficulty by which a participant might full Vital (*76*) a number of instances per day in the event that they already had one of many quest objects of their stock.


  • C.A.M.P.: Sound results now play after use the “Repair All Items” possibility in C.A.M.P.
  • Music: The music quantity within the Atomic Shop not reverts to its default setting when the primary music finishes taking part in.


  • Controls: Fixed a difficulty that might stop the quick-heal button from working correctly after switching sport modes.
  • Controls: Fixed a difficulty that might trigger the controls to turn out to be unresponsive when opening the Social Menu beneath sure situations.
  • Damage Numbers: Grenades and Mines now appropriately show injury numbers after they hit enemies.
  • Item Transfer: Fixed a difficulty that might trigger objects to be transferred from unintended stock classes when spamming the switch button.
  • Notifications: Reduced the dimensions of Season rank progress bars and rank-up notifications in order that they take up much less area on the display.
  • Notifications: The “Challenge Complete” flyout notification is now appropriately translated in non-English variations of the sport.
  • Notifications: S.C.O.R.E. rank-up progress and reward notifications now appropriately seem to gamers who’re sporting Power Armor.
  • Notifications: Purchasing a number of rank-ups utilizing Atoms after which leaving the Season board not causes the S.C.O.R.E. meter to progress very slowly or rank-up sound results to loop repeatedly.


  • General: The following places can now be accessed always, and trying to enter them not typically shows a “Location obtainable at a later date” error.
    • Arktos Pharma Biome Lab
    • Eta Psi House
    • Pi House
    • The Burrows
    • The Nukashine
    • Van Lowe Taxidermy
  • Fort Defiance: The No C.A.M.P. zone at Fort Defiance has been expanded to incorporate the highway in entrance of Allegheny Asylum to resolve an exploit affecting enemy spawns throughout the Line within the Sand occasion.

Fallout 76 is accessible by way of the PS4, Xbox One, and PC.

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