Doom Eternal is lastly getting its long-awaited ray tracing and DLSS update, Nvidia introduced at the moment, and they even launched some beautiful new ray traced footage of the sport operating in 4K. The shiny, lifelike lighting tech has been teased and hinted at for completely ages, but within the run-up to the sport’s launch final March, it rapidly turned obvious that its ray tracing assist would arrive a lot later than deliberate. Happily, the brand new footage looks beautiful, what with all these plasma beam reflections bouncing off the glass partitions and polished metallic flooring, but actually, once you’re ripping and tearing at such excessive speeds, is anybody going to have the time to cease and scent the ray traced house roses?
You can see Doom Eternal’s ray tracing in motion within the trailer under, which was captured utilizing Nvidia’s newly-announed RTX 3080 Ti graphics card. The video reveals off a number of RTX On / RTX Off comparisons in addition to some nice, chunky, uninterrupted gameplay sections, and all of it looks very shiny. Some issues, equivalent to the large, scorching, glowing crimson vitality beam reflections on house station partitions and the added ambient lighting from the sport’s many inexperienced and yellow beacons, all work to give the sport an added sense of realism – or at least as a lot as you possibly can in a recreation about huge hell demons giving Earth an apocalyptic wedgie and ripping it a brand new one.
But there are many different issues, equivalent to Cacodemon reflections on the glass home windows of shattered Earth skyscrapers and the flooring mirroring these pesky plasma shields, that I’m simply unsure I’d really have the opportunity to respect when the sport’s in movement. Indeed, I had to watch that prolonged gameplay shootout a number of instances to hold observe of the whole lot occurring in that scene, and sure, watching your Ballista missles profession by the air and the shiny ground beneath is cool and all, but I’m unsure it actually enhances my general expertise of firing mentioned Ballista missle.
In a recreation like Doom Eternal, my eyes are continuously roving for my subsequent meat-hook goal, not taking within the flaming surroundings, or watching the crimson glow of lethal vitality lasers bouncing realistically off the curved barrels of my Super Shotgun. There’s merely no time or headspace to respect all these further little graphical results, though I’ll reserve full judgment till I can attempt it out for myself when the update arrives later this month.
More intriguingly, Nvidia additionally introduced DLSS assist for Red Dead Redemption 2 at the moment, giving Rockstar’s epic western a a lot wanted efficiency enhance. There’s no footage or any particulars on precisely when it is arriving, sadly, but something to make this notoriously demanding recreation run higher could be very welcome certainly – particularly if it makes it higher to play in ultrawide, too.
RDR2 is not the one recreation getting DLSS assist, both. Tom Clancy’s Rainbow Six Siege can be becoming a member of the DLSS video games fold, though once more, there’s at the moment no particulars on when will probably be added to the sport simply but. Dean ‘DayZ’ Hall’s upcoming co-op survival recreation Icarus can be getting ray tracing and DLSS therapy when its first episode launches later this yr, as is Lego Builder’s Journey, newly introduced first-person puzzle recreation Dying: 1983, first-person horror shooter The Persistence, and Neon Giant and Curve Digital’s upcoming cyberpunk motion shooter RPG, The Ascent (which we thought seemed very high quality certainly once we performed a preview construct the opposite week).
Whether these video games can even find yourself supporting AMD’s rival DLSS tech, FidelityFX Super Resolution (FSR, for brief) is at the moment anybody’s guess. AMD solely confirmed off looter slasher Godfall with FSR throughout their Computex keynote earlier at the moment, and have not but printed a full checklist of video games that will likely be supported when FSR arrives on June twenty second. AMD mentioned FSR at the moment has the assist of over ten recreation studios and engines at time of writing, with extra to are available 2022, but it isn’t but identified whether or not any of the studios making the DLSS video games talked about above are additionally creating FSR modes for them as effectively. We can solely stay in hope, and I’ll hold you up to date as quickly as I do know extra.