For a minute there, Cyberpunk 2077 wasn’t moist sufficient. Today, it’s, due to an replace that restores lacking water results within the troubled open-world shooter.
Cyberpunk 2077 is locked in a tidal sample. CD Projekt Red will roll out a patch, repair some stuff, and within the course of, break another stuff. Following the sport’s large August replace, rainwater did not make surfaces to look moist. Today’s replace, patch 1.31, technically mounted that. In truth, surfaces are wetter than ever.
The 1.3 patch, which was the third main replace for the infamously buggy recreation, introduced quite a few enhancements, but it surely additionally drastically modified the water results, particularly how surfaces regarded earlier than and after rain. Apparently, it was a problem with the ridiculously named “Wet Surfaces System.”
Today’s replace isn’t nearly making water extra moist, although. It additionally purports to handle a litany of smaller points, together with busted reload occasions and a miscalculated peak for the sport’s charged soar. Further, it fixes non-progression bugs in sure quests. You’ll now be capable to speak to the nomads and get issues began in “With A Little Help From My Friends.” And “Beat on the Brat” gained’t instantly restart.
Many are aware of Cyberpunk 2077’s troubled historical past by now. It launched in tough form on last-gen consoles, which CDPR hid from reviewers by solely permitting PC copies to exit forward of launch. This led to refund requests from dissatisfied gamers, and Sony pulled the sport from the PlayStation retailer earlier than re-adding it, albeit with a disclaimer about its rocky efficiency on PlayStation 4.
Amid the turmoil, CDPR mentioned it could drop a number of main patches for the sport: one in January, one other in February (it got here out in March), and a 3rd down the road. This ended up being the 1.3 patch that followers had been ready for via the spring and far of summer time, solely to laser-focus on the water results. #Puddlegate yet again.