Cyberpunk 2077 has been on the receiving finish of a mountain of criticism since its launch. The recreation was virtually unplayable on previous-generation consoles and a plethora of bugs and glitches made the complete expertise something however worthy of the goodwill earned by developer CD Projekt Red within the video games trade.
According to Hazelight Studios founder Josef Fares although, the continued hate aimed toward each CD Projekt Red and Cyberpunk 2077 want to finish. Speaking with The Game Awards host Geoff Keighley earlier at the moment, Fares acknowledged (through TheGamer) that the sport “received an unfair quantity of shit” from critics and followers alike. He additionally referenced the “witch hunt” which was when some folks had begun sending in demise threats to CD Projekt Red staffers shortly after the sport was launched.
Fares just isn’t identified to carry punches. He was fairly open in regards to the microtransaction controversy of Star Wars: Battlefront 2 again then and has even made enjoyable of Electronic Arts for its continued reliance on in-game monetization.
Fares is presently busy directing It Takes Two, a brand new action-adventure by Hazelight Studios which is able to paradoxically be printed by Electronic Arts beneath the EA Originals label. It Takes Two will launch for each previous- and current-generation PlayStation and Xbox consoles alongside PC on March 26, 2021.
As for Cyberpunk 2077, its all-important patch 1.2 has been delayed from February to the second half of March. The delay follows a current cyber assault on CD Projekt Red which uncovered private info of its staffers and leaked supply codes for its video games. The cyber assault has reportedly prevented CD Projekt Red workers from working remotely for not less than two weeks now which is why patch 1.2 needed to be delayed.
Cyberpunk 2077 is in a greater state than at its launch nevertheless it goes with out saying that the sport nonetheless wants a variety of extra patches and updates to repair its mess.