My hands-on time with Shadow Warrior 2 began innocently sufficient: a fast run-through of the controls from Flying Wild Hog’s, Tadeusz Zielinski earlier than an introduction to the sequel’s model new stage construction.
“The first Shadow Warrior was a linear hall shooter.” Tadeusz defined, “Now whenever you load right into a stage it is randomised, so every time you load it is a completely different format of the extent and in addition there’s a completely different time of day and climate.” OK, feels like there’s been some nice steps made with this sequel. So far, so regular then.
Five minutes into the demo although, Tadeusz turned to me with a sly smile on his face. “Look on the sky” he stated, earlier than leaning again in his chair and crossing his arms. I am unsure I anticipated what got here subsequent – the magnificent sight of a big cock and balls etched into the night time’s sky by 20 or 30 shiny stars. “There, you see it? Dickus Major!”
“That’s not the one Wang joke you could count on,” Tadeusz chuckled, and he wasn’t improper. I counted at the very least three extra references to male genitalia throughout the 25 minute demo, together with a quest merchandise known as the Demonic Rod – a big wood relic formed like a throbbing love wand, full with thick veins and golden piercings that ran from tip to base. This recreation appears to be like like an actual class act.
Beyond the schoolyard humour, although, there is a slightly respectable recreation, one which’s higher than its predecessor in nearly each approach. Along with the brand new randomised stage construction, Shadow Warrior 2 has launched a bunch of latest options which have developed the sequence from a typical shooter into one thing that could possibly be slightly particular.
There’s a procedural loot system that encourages repeat playthroughs of ranges. The fiddly particular strikes of the primary recreation have been simplified to a button press and the brand new sprint and clambering mechanics allow quick and fluid motion around maps which are constructed with verticality in thoughts.
Also new to the combination is co-op play for as much as 4 gamers with enemies scaling in quantity and issue relying on the participant depend. I went around the demo with one different participant and that was loopy sufficient so I can think about a full foyer being absolute gore-drenched mayhem.
After his fingers on with the identical demo at PAX, Eurogamer’s Jeffrey Matulef likened Shadow Warrior 2 to Borderlands, and by the builders personal admission they’ve really taken lots of inspiration from fellow loot-lover Diablo.
“In our workplace everyone performs lots of Diablo,” Tadeusz informed me as our session got here to a detailed. “This is already form of a Diablo Shadow Warrior as a result of it takes on the issues that make Diablo, like random stage technology, and loot.”
While this model new route might sound as tad formidable for a comparatively small workforce, after attending to grips with Shadow Warrior 2 at E3, I am assured that Wild Flying Hog has bought what it takes to drag it off.
If need to see the sport in motion for your self, I recorded my total hands-on demo (together with an uncomfortably lengthy take a look at a digital dong) and you’ll watch it, commentary free within the gameplay video under.